Creating New Boundaries in PVFARM
How to draw and edit boundaries directly in PVFARM as well as creating setbacks (as new boundaries)
How To Draw Boundaries
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Open the Model Explorer and Object Details as an initial step
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To set up a top-view
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Press ‘2’ on your keyboard
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or ‘7’ for Numpad
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Plus Sign (+) on right side of screen → Boundary

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Observe that the top of your screen now says "Add". The menu is ready for your very first point of Boundary

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You can now begin adding points to make up your boundary
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When you tick your very first point the Properties and Model Explorer data will be updated:
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You’re still in the Edit mode even if you're first point isn't visible
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’Add’ mode at the central top of your screen - to control the drawing process
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‘Edit’ mode at the right top of your screen - to inform that points of boundary are only objects you can work with
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Model Explorer shows every 3D object on the 3D scene - and your very first point starts a boundary-creation process
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The point is selected by default so that you can observe the Properties
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Properties View shows parameters for your selected 3D object
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Every Boundary has the type (include or exclude). Initially, all boundaries are ‘include’
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Every 3D object has the ‘Dimensions’ section
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but for now ‘area’ and ‘perimeter’ are empty because there is no polygon yet.
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Continue to add points to the View and observe the parameters are updated.
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Zoom in/out if needed by mouse scroll

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To undo a point
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Use ‘CTRL +Z’ to cancel the very last point



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To finish the Boundary creation or editing process press ‘OK’ on the ‘Add’ menu
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or press ‘Cancel’ to delete all your points

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The ‘Add’ mode is gone but the ‘Edit’ menu is still active

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The ‘Edit’ menu means that you can edit a Boundary by point if needed
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Press ‘ESC’ on your keyboard to exit the ‘Edit’ mode
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To color a Boundary
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Select a Boundary or multi-select (via ‘CTRL’)
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Press the ‘color tint’ space

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Select any color you like on the color palettes or use RGB values (note a boundary will automatically turn red if you make it an exclusion zone)

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How To Edit Boundaries
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Select a Boundary from the 3D scene or Model Explorer menu
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For multi-selection use ‘CTRL’ on your keyboard

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Press ‘TAB’ on your keyboard to enter ‘Edit’ mode
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‘Edit’ mode means you can edit only points that are connected to selected objects
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When the ‘Edit’ mode is active all points of selected Boundaries are active

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Activate the Gizmo to control points

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To select a Point tick on it left mouse click
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For multi-selection use ‘CTRL’ on your keyboard
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Use Red and Green arrows to move a selected point (X and Y axis)
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Red - left and right (X axis)
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Green - top and bottom (Y axis)

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Use the blue corners to move in any X-Y direction you want

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To remove a point you select the point and press 'delete' on your keyboard
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To add a point
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select the point to the left of where you want your new point to be with the gizmo activated
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hold 'CTRL' and drag to where you want the new point to be
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To elevate the boundary line up or down change a view from top to 3D - right mouse motion
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So now you can see the 3D Gizmo

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Select a Point or any of them (it doesn’t matter how many Points were selected)

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Move the blue arrow up or down

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Press ‘ESC’ on your keyboard to exit the ‘Edit’ mode
How To Copy Boundaries
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Select a Boundary from the 3D scene or Model Explorer menu
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For multi-selection use ‘CTRL’ on your keyboard

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Activate the Gizmo (Press ‘T’ on your keyboard)
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Press ‘CTRL’ on your keyboard
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Use one of the Gizmo’s controls
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The red arrow (X-axis)

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The green arrow (Y-axis)

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The blue arrow (Z-axis)

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How To Delete Boundaries
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Select a Boundary from the 3D scene or Model Explorer menu
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For multi-selection use ‘CTRL’ on your keyboard

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Press ‘Delete’ on your keyboard